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Showing posts from November, 2013

First steps towards massive replays and spectators in Awesomenauts

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One of the biggest challenges for us in the coming period is implementing replays and spectator mode in Awesomenauts . It might not be immediately obvious, but this is actually an incredibly complex problem to solve. We have the very first bits working now, so here is a video in which I show and explain what we have so far: Our first target with replays is to get them working offline, so you store replays of your own matches on your own harddisk and you can email those files to your friends by hand. Storing and browsing replays through online servers comes after that and is still a long way away. We hope that the offline replays can go in beta before Christmas, but right now it seems like that might still be too early for how complex this all is. So why are replays so difficult to build? There are a ton of reasons for this. One is that players need to be able to do live spectating. In high-level tournament matches, we currently sometimes get near to 1000 simultaneous viewers for a sing...